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sepot/app/ios/Runner/Info.plist
T
Julius Joska 8780486eae fix(ios): adopt the UIScene life cycle — 1.2.3 (27)
Build 26 was the first one made with the iOS 27 SDK, and UIKit stops apps
without the scene life cycle at launch on iOS 27 (TN3187). The scene
delegate only shows the FlutterEngine that AppDelegate starts with the
process, so a VoIP push in the background still finds the CallKit plugin
and a running Dart isolate when no scene is connected.
2026-10-23 22:28:10 +02:00

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>UIBackgroundModes</key>
<array>
<string>remote-notification</string>
<string>audio</string>
<string>voip</string>
</array>
<key>NSCameraUsageDescription</key>
<string>The camera is used to scan contacts' QR codes, take photos for attachments and for video calls.</string>
<key>NSPhotoLibraryUsageDescription</key>
<string>The photo library is used to pick photos to send in a conversation.</string>
<key>NSFaceIDUsageDescription</key>
<string>Face ID unlocks the app instead of your PIN.</string>
<key>CFBundleDisplayName</key>
<string>Šepot</string>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleLocalizations</key>
<array>
<string>en</string>
<string>cs</string>
<string>de</string>
<string>ru</string>
<string>it</string>
</array>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>sepot</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>ITSAppUsesNonExemptEncryption</key>
<false/>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneClassName</key>
<string>UIWindowScene</string>
<key>UISceneConfigurationName</key>
<string>flutter</string>
<key>UISceneDelegateClassName</key>
<string>$(PRODUCT_MODULE_NAME).SceneDelegate</string>
</dict>
</array>
</dict>
</dict>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
</array>
<key>UIRequiresFullScreen</key>
<true/>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
<key>UIStatusBarHidden</key>
<false/>
<key>NSMicrophoneUsageDescription</key>
<string>Šepot needs the microphone for voice messages and calls.</string>
</dict>
</plist>