A message sent into a dead socket ended up as failed — attachments even
stayed on "sending" forever — and only the user could send it again by
hand. Mobile NAT drops idle TCP silently, so neither side knew.
- pingInterval on the WebSocket, so the client notices a dead link itself
- outbox: after every reconnect, stuck messages are re-sent (batch of 30,
up to a day old); permanent errors are not retried
- sendAttachment gained the try/catch it was missing, otherwise the
attachment never reached the outbox
- de-duplicate by message id: a retry re-sends the SAME message, which
would otherwise show up twice on the other side
Fixes reported by testers and found in an app review:
- First message right after install no longer fails. Before the app
finished registering with the relay, the outgoing message could crash on
a null delivery address. The profile field is now optional and the send
path throws a clear "still connecting, try again shortly" error while
registration completes in the background.
- The QR code and share link now appear only once the delivery address is
ready. Previously a link generated before the first connection lacked
routing, so the other side could not send the first message. The screen
now shows a connecting state and reactively swaps in the QR when ready.
- Incomplete contact links are rejected on import instead of failing at
first send, with a clear prompt to ask for a fresh link.
- Auto-lock no longer silences the app: after locking and unlocking,
messaging is restarted (it previously stayed dead until app restart).
- Group messages are marked failed on a non-per-member send error instead
of hanging in the "sending" state forever.
- Hardened the relay client against a rare duplicate connection when
toggling Tor or locking mid-connect, and fromShareString now rejects a
delivery address of the wrong length.
- Pin unifiedpush below 6.2.0 to drop the webcrypto dependency (its native
framework lacks LC_ENCRYPTION_INFO and blocked the iOS upload).
- Skip Android release lint (network dependency check hangs on the build
host and adds no value for a Flutter app).
Initial public release. Anonymous on-device identity (no phone number,
e-mail, or password), Signal-protocol cryptography (X3DH + PQXDH, Double
Ratchet, sealed sender) via libsignal, a metadata-minimizing relay,
group chats, disappearing messages, encrypted local storage, optional
Tor transport, and a UI localized into Czech, English, German, Russian,
and Italian.
Monorepo: Flutter client (app/), Rust relay + wire types (rust/),
protobuf definitions (proto/), self-host deploy (deploy/).
Licensed under AGPL-3.0 with an app-store distribution exception (§7).